TripBooking UI Kit
Last Updated on August 12, 2026 by Editorial Team
An amazing Travel UI kit that was designed to help you make travel-related mobile applications.
The UI kit contains 20+ screens:
- splash
- intro (user onboarding process)
- sign in, sign up, password reset
- profile, profile settings
- trips
- flights (listing, search, different options)
- checkout
- hotels (listing, profile, reviews, write a review)
- chatbot
Created by Katy Le.
The five phone mockups here tell you a lot about how this kit was built before you even open a file. Every screen sits inside the same clean iPhone frame, tilted in an isometric arrangement that shows off the flow without pretending to be a real device photo.
That matters for a UI kit because it means the components underneath were designed with real hierarchy in mind, not just decorated to look pretty in a single static frame.
The palette is doing a lot of the emotional work. That one signature sky blue shows up on the splash screen, the primary buttons, the flight search chips, and the chatbot bubbles, so it reads as a single brand color rather than a random accent.
Against it, the interface leans on white space, soft gray text, and rounded cards, which keeps dense information like flight times and prices from feeling cluttered. The palm tree and sunset illustration on the onboarding screen adds a bit of warmth and personality to what could otherwise be a very utilitarian booking flow.
Typography stays quiet and functional throughout, letting bold blue buttons and small colored tags (like the orange discount labels on the flight deals) carry the visual accents instead.
Where the Flight and Hotel Screens Do the Heavy Lifting
The flight listing screen is the most information-dense part of the kit, and it is worth studying closely if you are building a booking product.
It stacks a search bar, a horizontal row of popular destination photos, and a vertical deals list, all without feeling cramped. That layout pattern, photo carousel up top, scrollable list below, is reusable well beyond travel: it works for real estate listings, event booking, restaurant discovery, or any app where users browse visual options before drilling into details.
The itinerary screen, showing the Ho Chi Minh to Singapore route with departure and arrival times stacked in blue pill buttons, is a nice reference for how to present schedule data without a table.
If you’re designing a transit app, a car rental flow, or anything with departure and arrival logic, that pattern of paired time buttons with a flight number and duration underneath is a clean, tested structure to borrow.
The Chatbot Screen as a Bonus Pattern
Not every travel kit includes a conversational interface, so the chatbot screen stands out. It uses the same blue and white bubble treatment as the rest of the kit, with the assistant suggesting flights and destinations mid-conversation.
This is a genuinely useful reference if your product roadmap includes any kind of customer support widget, virtual concierge, or in-app assistant, since it shows how to keep a chat interface visually consistent with the booking screens around it rather than treating it as a separate design system.
When you start customizing, work through the screens in the order a user would actually experience them: splash and onboarding first, since that sunset illustration and the color of the create-account button set the tone for everything after.
From there, swap in your own destination photography on the flights and hotels screens, since the current Tokyo and city-break imagery is placeholder content meant to show scale and cropping rather than a fixed art direction.
Keep the blue as your primary action color if you can. It’s used consistently enough across buttons, tags, and the splash screen that changing it everywhere will take real effort, and the whole kit’s sense of cohesion depends on that single accent doing its job across every screen.
This kit suits early-stage product teams sketching a travel or booking app, freelancers assembling a client pitch deck, or students building a case study around a flights-and-hotels flow.
Because the screens cover the full arc from onboarding to checkout to post-booking support, it also works well as a reference set for information architecture even if you end up designing your own visual style on top of it.