PS4 Slim & Pro Vectors
Last Updated on August 28, 2026 by Editorial Team
Some very cool vector mockups of PlayStation 4 Slim and PlayStation 4 Pro, designed and shared by Damien Faivre.
What makes this pair of console illustrations so useful is the restraint in how they’re built. Each PS4 is broken into flat horizontal bands rather than a single solid silhouette, and that banding is exactly what gives the illustration its sense of volume.
The white PS4 Slim floats above the black PS4 Pro, both rendered against the same saturated blue backdrop, and the split-layer construction reads instantly as a games console even at a glance.
Look closely and you’ll notice the details that sell the realism: the faint Sony wordmark etched into the top panel, the ghosted PS4 logo, the two USB ports rendered as small dark notches, and the thin disc-slot line running across the mid seam.
None of it is heavy on gradients or texture. It’s flat vector shading with just a soft drop shadow beneath each unit, which keeps the whole thing crisp at any size and easy to recolor.
That construction method is also what makes these vectors genuinely editable rather than just decorative. Because the console is split into separate horizontal slabs, you can select individual bands and shift their fill color, add a highlight, or introduce a subtle gradient without redrawing the whole shape.
If you want a different console color, say a red limited edition or a matte grey, you’re really just recoloring three or four flat shapes per unit rather than fighting with a single complex path.
The floating gap between the top and bottom halves of each console is a nice touch worth preserving or exaggerating further if you’re building an exploded-view diagram or a spec sheet that calls out internal features.
Where These Console Vectors Work Best
These illustrations are built for the kind of work where a photographic product shot would feel too heavy or too literal.
- Gaming blog headers and article thumbnails comparing PS4 models
- Product comparison graphics for retailers or review sites
- App or website landing pages for gaming accessories, controllers, or storage add-ons
- Infographics breaking down console specs, ports, or generational differences
- Social media posts announcing a giveaway, restock, or price drop
- Presentation slides for anyone pitching gaming-adjacent products or services
Because the style is flat and iconographic rather than photoreal, it also sits comfortably next to other vector illustrations, UI mockup screens, or icon sets without clashing visually.
If your project already leans toward a bold, flat-color aesthetic, this asset will slot right in rather than looking like a stock photo dropped into an illustrated layout.
When adapting these vectors for your own project, start by isolating the console shapes from the blue background so you can drop them onto your own canvas color.
From there, group each console’s bands together before you resize, so the proportions and the gap between the split halves stay consistent.
If you’re placing both consoles side by side instead of stacked, try aligning them along a shared baseline and adjusting the shadow beneath each one so the lighting feels consistent across the composition.
Swapping the background blue for a neutral white or dark charcoal is an easy way to make the consoles themselves pop more, especially if you’re placing this next to body text or product specs where contrast matters.
Pair the illustrations with a clean sans-serif for any accompanying labels or spec callouts, since the console graphics themselves already carry plenty of visual weight through color and shape alone.